MONOCULAR
An Experimental Adventure Game
MONOCULAR lets the player experience unusual perspectives, whereby the body and the eye of the character are separately controllable. The game is about the development of the protagonist and his environment which mirrors the character’s psyche and evolves during the game. The main focus of the game is the topic of perspective and one’s subjective perception.
Genre: Experimental Adventure Game
Platform: PC / Mac, VR option (Oculus Rift)
Duration: 10 – 15 Minutes
State of Development: Fully playable prototype
Target Audience: Exhibitions, people interested in experimental work at the intersection between games and art
Developed by: Helen Galliker
Trailer
Monocular was exhibited at:
3daysofdesign 2018
24.05.2018 – 26.01.2018
Designmuseum, Copenhagen
www.3daysofdesign.dk
JUNGKUNST 2017
26.10.2017 bis 29.10.2017
Halle 53, Winterthur
www.jungkunst.ch
AMAZE
27.04.2017 bis 28.04.2017
Haubentaucher, Berlin
www.amaze-berlin.de
ZHDK HIGHLIGHTS
09.09.2016 bis 24.09.2016
Toni Areal, Zürich
www.zhdk.ch
Fantoche 2016
07.09.2016 bis 11.09.2016
Stanzerei, Baden
www.fantoche.ch
Gamescom
18.08.2016 bis 19.08.2016
Messe, Köln
www.gamescom.de
Fantoche 2015
02.09.2015 bis 06.09.2015
Stanzerei, Baden
www.fantoche.ch
Ludicious 2018
18.01.2018 – 21.01.2018
Kasernenareal, Zürich
www.ludicious.ch
VR-Konferenz
21.11.2017
Zürcher Hochschule der Künste
www.digitaltag.zhdk.ch/konferenz/ausstellung/
GRAFIK17
26.10.2017 bis 29.10.2017
Halle 622, Zürich-Oerlikon
www.grafik-schweiz.ch
ZHDK DIPLOMAUSSTELLUNG
09.06.2016 bis 19.06.2016
Toni Areal, Zürich
www.zhdk.ch
GRAFIK16
18.03.2016 bis 20.03.2016
Maag Halle, Zürich
www.grafik-schweiz.ch
GameZfestival
03.10.2015 bis 04.10.2015
Kunstraum Walcheturm, Zürich
www.gamezfestival.ch